
Perhaps you would modify your diagram accordingly. Unfortunately, it doesn't do anything to actually soften the shadow transitions, and they remain as hard and sharp as if the flash was used direct. In addition, light bounced from the surroundings arrives at the subject and background, and this lightens the shadows somewhat - rather less than would be good, but it's better than nothing. The brightest light arriving at the subject comesįrom the Omnibounce, and this creates sharp-edged shadows because the source is small. You show it as producing VERY soft edged shadows (in fact, non-existant) as if only light that has bounced around the room arrives at the subject and background. Your diagrams are very neatly done, and pretty accurate too, except in the case of the Omnibounce in a small room. Here are some diagrams which I hope will help clarify the concepts. Selecting a region changes the language and/or content on recent threads address the question of how flash diffusers work. For example, apply the Warp Stabilizer VFX effect first, then apply Camera-Shake Deblur effect. Tip: For best results, apply Camera-Shake Deblur effect after stabilizing footage. Higher Shake Sensitivity value is sensitive to any kind of motion blur and tries to deblur any motion blur identified.
#SOFT SHADOW PRO LENS BLUR DRIVER#
GPU and GPU driver requirements for After Effects.
#SOFT SHADOW PRO LENS BLUR PRO#
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